08-09-2015, 10:33 PM
Metal Slug 1, 2, X, 3, 4, 5, 6, XX (which is 7 re-released)
Working on a new video. It's basically a commentary on all the main entries (and maybe Advance, haven't decided yet). It's basically a tour of the games, describing the stages as well as the enemies. While the stages are kind of vague what locations they're inspired by, the enemies and bosses all have clear inspirations, and I find most of them very interesting. No one's done a video like this, so I figured why not? Here's a quick review: 4 and 5 are shit. I'll go into further details in the video.
Super Cyborg
A Contra clone with really nice-looking sprites. The game's design and aesthetics feels like if they made the Sega Genesis game for NES instead. I definitely recommend it, especially for the 25 cents I paid for it.
Godzilla (PS4)
Awful. Terrible game. The developers don't understand how to make Godzilla fun. They made the game with the perspective of the humans, basically. Playing as the Kaiju, you appear to be very slow and clunky. Yes, from the perspective of something so teeny tiny as a person, that's what it will look like. BUT THAT ISN'T HOW PHYSICS WORK. Godzilla doesn't feel like that in its own perspective. This is what games like Destroy All Monsters Melee and War of the Monsters did, and those games were great. Also, for a game on PS4 that focuses on destroying the environment, it's really ugly. And the missions are all the god damn same. Fuck this game, don't play it.
Rock Band Blitz
Just fucking around. It's good, but it's no Amplitude. Can't wait for Rock Band 4.
Freedom Planet
Playing as the purple one first. The game is good and the boost mechanic is really satisfying, but I really can't help but immediately take notice that the momentum physics are bad. Practically nonexistent, in fact. It's not a deal breaker, but it is annoying. Especially since the reason this game exists is because they wanted to make a Sonic fan-game.
Working on a new video. It's basically a commentary on all the main entries (and maybe Advance, haven't decided yet). It's basically a tour of the games, describing the stages as well as the enemies. While the stages are kind of vague what locations they're inspired by, the enemies and bosses all have clear inspirations, and I find most of them very interesting. No one's done a video like this, so I figured why not? Here's a quick review: 4 and 5 are shit. I'll go into further details in the video.
Super Cyborg
A Contra clone with really nice-looking sprites. The game's design and aesthetics feels like if they made the Sega Genesis game for NES instead. I definitely recommend it, especially for the 25 cents I paid for it.
Godzilla (PS4)
Awful. Terrible game. The developers don't understand how to make Godzilla fun. They made the game with the perspective of the humans, basically. Playing as the Kaiju, you appear to be very slow and clunky. Yes, from the perspective of something so teeny tiny as a person, that's what it will look like. BUT THAT ISN'T HOW PHYSICS WORK. Godzilla doesn't feel like that in its own perspective. This is what games like Destroy All Monsters Melee and War of the Monsters did, and those games were great. Also, for a game on PS4 that focuses on destroying the environment, it's really ugly. And the missions are all the god damn same. Fuck this game, don't play it.
Rock Band Blitz
Just fucking around. It's good, but it's no Amplitude. Can't wait for Rock Band 4.
Freedom Planet
Playing as the purple one first. The game is good and the boost mechanic is really satisfying, but I really can't help but immediately take notice that the momentum physics are bad. Practically nonexistent, in fact. It's not a deal breaker, but it is annoying. Especially since the reason this game exists is because they wanted to make a Sonic fan-game.